Read: 29/11/2021 kotaku.com
If not for a few oversights on Blizzard’s part, the original Diablo’s source code would likely be lost to time. However, thanks to those oversights and some serious dedication from one coder, people can now see (and tinker around with) what makes Diablo tick.
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Read: 29/11/2021 kotaku.com
In 2019, the source code for Super Mario 64 was reverse engineered, leading to all kinds of wonderful mods and even ports to systems like the Dreamcast and PlayStation 2. Now it’s Ocarina of Time’s turn.
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Read: 16/4/2021 hackaday.com
The original Xbox was well-known for being based on basic PC hardware, and among developers, well known for having just 64 megabytes of RAM which even at the time wasn’t a lot to be working with.
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